Jul 12, 2006, 04:42 PM // 16:42
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#1
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Lion's Arch Merchant
Join Date: Nov 2005
Location: DISNEYLAND!
Profession: R/Mo
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R/x UW solo build
Introduction
first of all i'm not a good guide writer as you will see, so it's normal if you don't understand what i'm trying to say at some parts (like now)
So i'm going to tell you how to solo smite run with ranger
Atribudes
expertise: 14 or 15
wildernes survival: 16
Build
flame trap
dust trap
spike trap [e]
barbed trap
serpent's Q.
winnowing
dodge
zojun's haste
(improve build, requires R/A)
flame trap
dust trap
spike trap
barbed trap
serpent's Q.
natural stride
dash
it's basicly the same but it lets you run constant and you get beter survival abilities when luring smites
equipment
Weapons: Any +15 nrg staff with hp mod on it or "trapper's staff" and longbow
armor: Full druid, WS mask, superios WS, major or superior expertise, superior vigor if you can get one
trapping
you lay down traps at this order: flame (SQ), dust, spike, barb, flame, spike, brb, dust, flame (SQ ends) spike, brb, flame (SQ again), dust, spike, brb or flame (stop trapping here), dust or brb.
trap timing
the reson why i got flame trap at first skill slot is simple, if you use serpents Q at this point you should be able to lay 1 extra trap what will save you those precious seconds which you will need later
Getting out from the labyrinth
as soon as you get to uw use dodge, get the quest and run back to the starting point. yes you have to take the quest! We are not going to kill any of aatxes because it would require almost 40 traps to kill one!
so Grasping Darknesses should spawn, go to the left edge (middle is also fine) of the plate where you started, use winnowing and start trapping, 15 traps should be enought. When you see those darknesses at top of the stairs with aatxes, hit dodge and go aggro them. don't worry about ataxes, because you are faster than them, they don't follow you, only darkns. will follow. get them to the traps and let them die!
now move on the first step of right stairs and repeat traps for middle and right darkns. group (or if you are crazy you can take them both at same time)
note: sometimes right group gets stuck to ataxe, set traps as normal, hit dodge and go get em and watch out for the ataxes
So you should have killed all those darkns. and stone door to ice wastes should be open.
now wait that you see ataxes there.
wait that they leave, hit serpent's Q. and right after that Dodge (dodge should recharge 33% faster) run trought the door what leads to ice wastes and when dodge is nearly ending use zojun's haste and after that dodge. if you aggro darkns. group don't worry because they don't follow you far from stairs.
so now should have got past the aatxes, up the stairs and redy to beat some smites' butts!
Ice wastes
so now you are at narrow road between ataxes and the first group of smites.
you got 2 options now. 1. you can trap if you think you got enought room for that or... 2. run past the smites and trap from other side
so how do you trap smites: lay down winnowing, lay 16 or 17 traps (if you timed SQ correctly and got that extra flame trap). run to the smites, gather them to 1 big pile, lead them to spirit, hit dodge at this point and watch how they die
You will only have to kill 2 groups of coldfire nights!
1st group: This is the hardest, you will see 2-3 CFN patrol moving circle. So you have to trap this area where they move (look the place from minimap). you should get enought time to lay 9 traps but it isn't enought, move back to the hill where you came, lay 2-4 more traps and let them come. If they didn't die run and try again!
if you killed them you are redy to move on. down there should be 3-4 groups of smites left, you can easily aggro those 3 groups at right easily (1 group at time still) but 1 groups is in middle of CFN groups so you probably want to use your bow
so now you have killed all smites from this area... run up the hill what is next to the road where you came from, you should see 1 new smite group and CFN group which is patrolling the road by moving like this <--------> (this is the 2nd CFN group what you will kill)
take out the smite group first using the same method with what you killed the last smite groups.
2nd CFN group: this is easy, wait until you see them right front of you, drop coin and start laying trap as much as you can before they come back hit them with you longbow and lead to traps
there is 1 groups of smites at left, and another group at right (or at another side of the lake). take care of left group first and then from the right
if you are lucky you there should be a chest
you will see another pack of CFN which will also move <------>
wait at near the chest (chest is usualy at very right on narrow road near the lake) that CFN group moves to left and move to the route at right
then you see last 2 groups of smites and 2 groups of CFNs
set winnowing (but don't place it where CFNs move d'oh). lay 16 traps. wait until right CFN group comes down and start climbing back, follow them so you can aggro 2nd last smite group and shoot from the hill last smite group and lead them to the traps!
congratulations you just soloed smites with a ranger!
Map
This map is for those who didn't understand where to go or trap or just want to check places... i know it's not best qualt. one but you should be able to read it....
Video
http://www.youtube.com/watch?v=VUiXjuHQb4I - to the smites
Some notes
if you fail to kill enemy group and run away, they might get "angry" to you. when this happens and you are not even near aggroing them they act like you aggroed them.
how long it takes: 30 mins or more... depens on how many mistakes you do
Last words and credits
everything by me
so that's how to solo smites with a ranger, i hope you liked it
ColaManiac ends...
Last edited by ColaManiac; Mar 01, 2007 at 05:35 PM // 17:35..
Reason: just fixing some typos
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Jul 12, 2006, 05:24 PM // 17:24
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#2
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Ascalonian Squire
Join Date: Sep 2005
Guild: feudal knights of lions arch
Profession: W/Mo
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nice 1 m8
just saying thanks for the build ^^ binks
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Jul 12, 2006, 05:57 PM // 17:57
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#3
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Academy Page
Join Date: Mar 2006
Location: Holland
Guild: [JAMM] Justified Ancients of Moo Moo
Profession: Mo/
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quite impressive how u get out of the labirinth without doing anything to the aaxte's úre making a exploit of the movement speed of the creatures.
only 1 question that i couldnt find in ure guide:
How long does an average run take u?
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Jul 12, 2006, 06:01 PM // 18:01
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#4
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Lion's Arch Merchant
Join Date: Nov 2005
Location: DISNEYLAND!
Profession: R/Mo
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i fix it...
under 1 hour if you do couple mistakes
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Jul 13, 2006, 12:14 AM // 00:14
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#5
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Academy Page
Join Date: Nov 2005
Guild: Pride Fighterz
Profession: W/
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Nice guide, I believe my new ranger now has a new purpose.
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Jul 13, 2006, 12:19 AM // 00:19
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#6
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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Come out of retirement, my precious Harlequin Forest, I have some trapping for you to do =D
Too bad Aatxe's are my favourite things to kill in the whole Underworld :/
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Aug 19, 2006, 10:29 PM // 22:29
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#7
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Desert Nomad
Join Date: Nov 2005
Location: Surrey University
Guild: Starting to play again... need a guild
Profession: W/E
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great build ill try it when i get spike trap =D
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Aug 19, 2006, 11:53 PM // 23:53
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#8
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The Greatest
Join Date: Feb 2006
Profession: W/
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Nice build, too bad I deleted my ranger.
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Aug 20, 2006, 12:14 AM // 00:14
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#9
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Desert Nomad
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Nice build mate, I'll give it a try.
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Sep 22, 2006, 08:45 AM // 08:45
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#10
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Wilds Pathfinder
Join Date: Jul 2005
Location: Grotto dis1
Guild: Scars Meadows
Profession: R/N
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woah, that looks like fun. i will try it as soon as Europe gets favor again xD i just have a felling i will mess-up big time at running out of the labiranth. but will the Aatxe's stop aggro if i run up to the stairs whioch lead to the smites?
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Sep 22, 2006, 11:44 AM // 11:44
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#11
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Lion's Arch Merchant
Join Date: Nov 2005
Location: DISNEYLAND!
Profession: R/Mo
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they will follow you little bit after stairs, but most of the times they will stop before you reach smites
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Sep 22, 2006, 06:00 PM // 18:00
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#12
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Pluto-We miss you
Guild: Biscuit of Dewm [MEEP]
Profession: R/
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Nice Build. Is Spike a Elite? And where do you get it at?
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Oct 18, 2006, 11:14 PM // 23:14
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#13
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Lion's Arch Merchant
Join Date: Jul 2006
Location: At my house.
Guild: ________
Profession: R/
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Quote:
Originally Posted by Insuscient Ranger
Nice Build. Is Spike a Elite? And where do you get it at?
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Spike Trap [ELITE]
Boss Name - Boss Location - Boss Type
Vulg Painbrain - Ring Of Fire - Ettin
(X Marks Location(s) ): http://www.xennon.co.uk/eliteskills/AllRingTroll.JPG
OR
Meysang The Sadistic - Pongmei Valley - Am Fah (factions)
(X Marks Location):http://www.xennon.co.uk/eliteskills/...heSadistic.JPG
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Nov 17, 2006, 05:15 PM // 17:15
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#14
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Frost Gate Guardian
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not bad
its getting boring doing uw with a rit and war
i'll try it out with the ranger
it takes longer but i love trapping =D its so badass
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Nov 17, 2006, 05:53 PM // 17:53
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#15
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Frost Gate Guardian
Join Date: Aug 2006
Guild: Dreaming Angels [DA]
Profession: W/N
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Great guide, will definitely try this out later!
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Nov 18, 2006, 01:03 PM // 13:03
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#16
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Academy Page
Join Date: Sep 2006
Guild: noID
Profession: R/
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very nice guide....only bad thing is that i dont have factions any idea what i could use instead of zojun's haste?
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Nov 18, 2006, 02:04 PM // 14:04
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#17
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Wilds Pathfinder
Join Date: Apr 2006
Location: Kokkola, Finland
Profession: Mo/
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Quote:
Originally Posted by anders lassas
very nice guide....only bad thing is that i dont have factions any idea what i could use instead of zojun's haste?
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I think it's the same as [skill]Dodge[/skill]
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Nov 18, 2006, 07:24 PM // 19:24
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#18
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Ascalonian Squire
Join Date: Nov 2006
Profession: Mo/
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can we have 1 video? xD
nice build btw
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Nov 19, 2006, 01:53 PM // 13:53
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#19
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Lion's Arch Merchant
Join Date: Nov 2005
Location: DISNEYLAND!
Profession: R/Mo
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k... i added small video, it's speed up and only from begining, it just got too laggy when i got to the ice wastes, and the quality isn't the best. ^^
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Nov 22, 2006, 05:26 AM // 05:26
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#20
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Works fine.
Made it to Smites first time in. (and killed 2 groups of smites)
Took a few more times to learn where to trap and such with the spawns around there.
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